Objective-C Overview
iOS Application Development Using Objective C: Objective-C is the essential programming language utilized by many mobile app development companies programming for OS X and iOS. It’s a superset of the C programming language and gives object-situated capabilities and a dynamic runtime. Objective-C inherits the syntax, crude writes, and stream control explanations of C and includes syntax for defining classes and strategies. It likewise includes language-level help for object diagram administration and object literals while providing dynamic typing and binding, deferring numerous obligations until runtime. As you may figure out from its name, “Objective-C” depends on the C programming language, with bunches of object-situated highlights included. It was originally created in the mid-1980s yet has truly gained in notoriety with the ascent of iOS.
iOS app development experts have clearly expressed that the significant launch of swift doesn’t suggest the demise of Objective-C; however that it will become the accepted language for iOS app development for iPhone, iPad, Mac, Apple watch and more devices.
The language which was represented as Objective-C without C by the beginner Apple is protected, present day, speedier, compiler upgraded and packed with an abnormal state of interactivity aids responsive and consumer-facing application development without an hitch.
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Module 1: Objective C
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Module 2: Introduction to iOS Application Development
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Module 3: iOS Stack and Setting development Environment
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Module 4: Getting Familiar with XCODE ( IDE )
- Lesson 1: The XCODE workspace window
- Lesson 2: The Navigator View
- Lesson 3: The Toolbar
- Lesson 4: Project Navigator
- Lesson 5: Symbol Navigator
- Lesson 6: Search Navigator
- Lesson 7: Debug Navigator
- Lesson 8: Break- Point Navigator
- Lesson 9: Log Navigator
- Lesson 10: The Jump Bar
- Lesson 11: The Utility Pane
- Lesson 12: Closer look to Project
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Module 5: MVC and User Interfaces
- Lesson 1: View Controller
- lesson 2: Button and Action Methods
- Lesson 3: Outlets and Actions
- Lesson 4: Image View and Text Fields
- Lesson 5: Switches and Segment Controls
- Lesson 6: Web View
- Lesson 7: More UI Components
- Lesson 8: Tags
- Lesson 9: Closing Keypad
- Lesson 10: Image View and Text Fields
- Lesson 11: Slider and Label
- Lesson 12: Checkbox and Radio
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Module 6: Auto rotation, Auto sizing
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Module 7: Multi view Application
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Module 8: Working with Pickers
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Module 10: Basic Data Persistence
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Module 11: Grand Central Dispatch
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Module 12: Gestures
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Module 13: Working with Maps
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Module 14: Camera, Photo Library, Collection
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Module 15: Multimedia
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Module 16: Localization
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Module 17: Deploy your application
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