Description
Introduction Reinforcement Learning:
“Reinforcement Learning: From Basics to Advanced Applications” is a comprehensive course designed to provide participants with a deep understanding of RL principles, algorithms, and applications. This course covers the foundational concepts of RL, including reward-based learning and policy optimization, and progresses to advanced topics such as deep reinforcement learning and practical applications in various domains. Participants will gain hands-on experience with implementing RL algorithms using popular frameworks, and will learn how to apply RL techniques to solve complex problems in areas such as robotics, game playing, and autonomous systems.
Prerequisites:
- Proficiency in Python programming.
- Basic understanding of machine learning and neural networks.
- Familiarity with linear algebra, calculus, and probability theory.
- Prior experience with reinforcement learning concepts is beneficial but not required.
Table of Contents:
- Introduction
1.1 Overview of Reinforcement Learning (RL)
1.2 Key Concepts: Agents, Environments, Actions, and Rewards
1.3 Differences Between RL, Supervised Learning, and Unsupervised Learning - Foundations of Reinforcement Learning
2.1 Markov Decision Processes (MDPs)
2.2 Value Functions: State Value and Action Value
2.3 Policies and Reward Signals - Basic RL Algorithms
3.1 Dynamic Programming: Policy Iteration and Value Iteration
3.2 Monte Carlo Methods: Estimating Value Functions from Experience
3.3 Temporal Difference Learning: Q-Learning and SARSA - Policy Gradient Methods
4.1 Introduction to Policy Gradient Algorithms
4.2 Implementing REINFORCE Algorithm
4.3 Actor-Critic Methods: Combining Policy and Value Learning - Deep Reinforcement Learning
5.1 Introduction to Deep RL and Neural Networks
5.2 Deep Q-Networks (DQN): Architecture and Implementation
5.3 Advanced Techniques: Double DQN, Dueling DQN, Prioritized Experience Replay - Exploration and Exploitation
6.1 Balancing Exploration and Exploitation in RL
6.2 Strategies for Exploration: ε-Greedy, Upper Confidence Bound (UCB)
6.3 Handling Exploration in Deep RL - Advanced RL Algorithms
7.1 Proximal Policy Optimization (PPO)
7.2 Trust Region Policy Optimization (TRPO)
7.3 Soft Actor-Critic (SAC) and Asynchronous Actor-Critic Agents (A3C) - Applications of Reinforcement Learning
8.1 RL in Robotics: Path Planning and Control
8.2 Game Playing: AlphaGo and OpenAI Five
8.3 Autonomous Systems: Self-Driving Cars and Resource Management - Challenges and Practical Considerations
9.1 Addressing Challenges in RL: Sample Efficiency, Stability, and Scalability
9.2 Ethical Considerations and Safety in RL Applications
9.3 Real-World Deployment and Integration of RL Solutions - Hands-on Projects
10.1 Project 1: Implementing a Basic RL Agent for Grid World
10.2 Project 2: Building and Training a DQN for Atari Games
10.3 Project 3: Developing a Policy Gradient Agent for Continuous Control Tasks - Conclusion and Further Resources
11.1 Recap of Key Concepts and Advanced Techniques
11.2 Resources for Continued Learning and Research in RL
11.3 Future Trends and Emerging Areas in Reinforcement Learning
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